We got our copy of Shattered Memories for the Wii before release date and went through it extensively. We have been waiting with baited, misty breath to re-enter the world of Silent Hill and see what Climax Studios has brought to us in the form of a re-imagining of the original game.Short Review: St. Elsewhere.Long Review:We will start with the basics and go from there.The graphics for the game are quite good, even comparing them to PS3 or 360 graphics, and do not lower the greatness of the game in any way. They are solid, the models are rendered quite well, and the town itself looks as it should. There are occasional issues of tearing when inside buildings, with ceiling and wall joints turning static-y without being part of the intent of the developers.The audio is quite good and sets the mood, but Akira Yamaoka's soundtrack this time around is not nearly as memorable as past installments. There are a few standout songs but otherwise it just seems to be the usual mood setting background music without the punch of previous entries into the series. Nothing really sets the scare factor up to previous levels where music is concerned.Gameplay is quite masterfully done with the Wii control scheme. The Wii-mote makes using the flashlight second nature as you control it like you would in real life. There is a bit of strain in bringing up Harry's cellphone wherein you have to stretch the hand, or even think about the positioning of the hand, to use it. It takes one out of the feeling.