I don't know if Soul Sacrifice is going to turn Vita - the most advanced portable gaming platform in the known Universe - into the leading portable gaming machine but it is going to make my Vita experience a lot more enjoyable and it's the kind of game I wish there were a lot more. Here are my notes after playing full Sacrifice for a couple of days (played the demo prior to that).This long-awaited, at least by me, RPG has you playing as a guy about to be sacrificed by a crazy wizard. But... wait, it doesn't end there. A magic book shows up and trains you to fight him by reliving the events of the wizard who wrote the book. You have the option to fight the final boss whenever you feel ready but he is really tough so the story mode of the wizard who wrote the book and a lot of quest grinding is needed.The quest system is similar to that of the "Monster Hunter" series, as in you have a menu of missions with objectives like 'kill a number of monsters', or 'kill this boss in this amount of time', and then you get dumped in a special area to complete the objective. By grinding quests you get some in-game currency and, more importantly, spell tokens (sacrifices) you earned based on your performance You also have access to AI allies or find help from online players for any non-story mission (nice, nice, nice).You only fight with spells, but there is a lot of variety with projectiles, weapon supports for you and allies, transformations, summoning and probably more - I haven't finis.