In a genre that has been rehashed and redone ever since Final Fantasy appeared on the NES, along comes a game like Puzzle Quest: Challenge of the Warlords that challenges your perception of what an "RPG" is.For starters, you literally are building not only a character but a city which helps build your characters. Eventually in the game you'll be forging runes you've earned from searching into new weapons, armor and accessories, training "mounts" which boost various combat skills, and being able to lay "siege" to kingdoms which are the BEST way to raise gold in this game. Everything ties in together seamlessly, and all are very important to make the game easier to tolerate.The main quest, if that is your interest, can be quite short; however, this game has serious legs when it comes to the side quests, probably the biggest set of those on the DS. Not only do those side quests add additional experience and gold as rewards, but you can also earn weapons and armor from them as well, saving your gold for upgrading your abilities.Who hasn't played an RPG that requires a great deal of "level grinding" in order to complete? You can actually get around this in PQ:COTW by simply "donating gold" to increase your abilities, in fact, I would recommend you do this for abilities that normally would require 2-3 upgrade points and use your normal "level up" points for the ones that require only 1.And now, the thing that makes PQ:COTW most unique is the way you conduct battles, in a "bejew.