Admittedly, I'm not a big PSP gamer, as I only tend to play it when I either have a little free time that's not conducive to my playing on my PS3, or there's a title that comes out that I actively want to play and make time for. Needless to say, neither of these circumstances happens very much. In the latter case, it tends only to be the `GOD OF WAR' titles for the PSP, and in the former case, I tend to spend my money wisely by purchasing titles that have been reviewed well across the board and if possible, are from a series that I tend to play (again, `GOD OF WAR' or `TOMB RAIDER'). It's in this nice little niche that `RESISTANCE : Retribution' falls. Admittedly, I was skeptical at first of how an FPS game would translate to a handheld device that, 1) didn't have all of the controls the six-axis controller did and 2) was also small enough and not ergonomically designed, to the extent that it can cause hand cramping. Regardless of my skepticism though, I picked it up, and I'm largely glad I did. Here's why....THE GOOD : Beyond the impressive graphics, cool looking enemies, and appropriately challenging levels, the first and most impressive thing that struck me about the game, was how the designers tackled the problem of aiming and looking around with the lack of a second joystick. For both of these functions, the PSP's four main buttons (circle, square, triangle and X) act as the second joystick. While you might tend to think this would be a serious pain in the @$$ (as did I.