Rocket Power Team Rocket Rescue - PS1 Game | Retrolio Games
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Rocket Power Team Rocket Rescue - PS1 Game (Retro Fam)

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$18.95 $25.00 Save 24%

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Free Shipping Within USA and Canada
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1-Year Warranty On all products at RetroFam

About this Product

Authentic game disc/cartridge in good condition, fully tested for reliable performance. May show minor signs of use but plays perfectly. Disc/Cartridge only unless specified. Backed by our 1-year warranty, free shipping, and responsive customer support.

The game is fully tested & guaranteed to work. It's the cartridge / disc only unless otherwise specified.
Rocket Power Team Rocket Rescue Sony Playstation Game


PRODUCT DETAILS
UPC:752919470572
Condition:Used
Genre:Action & Adventure
Platform:Playstation 1
Region:NTSC (N. America)
ESRB:Everyone
SKU:PS1_ROCKET_POWER_TEAM_ROCKET_RESCUE

---------This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.

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Rocket Power Team Rocket Rescue - PS1 Game (Retro Fam)

$18.95

Customer Reviews

Based on 7 reviews
71%
(5)
29%
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R
Raldante McGillis
I really do laugh when ever I hear someone call …

I really do laugh when ever I hear someone call the Resident Evil series "scary". To me a few zombie like creatures groaning or a few birds flying through a window aren't scary, just startling. While Silent Hill is no where near as action packed as RE, you are wrapped into the story and Harry's surronding a lot more. In fact no one but Konami knows the true story of the game. There are plenty of clues to what ACTUALLY happened to this town our antoganist is trapped in, but not once in the game is one clue enough to give away everything. It's the finest of puzzles and still has yet to have been solved.The game begins with a collage of scenes from the game and some that used to set up the story (like Lisa and Kauffman fighting). And sets to Harry and his daughter Cheryl driving on a highway late at night. A police officer drives by and meets eyes with Harry only to find her bike wrecked a short while latter and then spots a girl in the middle of the road, he swerves but still seems to go right through her. The next thing he knows his daughter is missing and it's snowing in June.The gameplay itself is pretty strait forward, aim, run, shoot/action, and the inventory screens are run ver easily. The only problem is that Harry is sometimes a little hard to run with as he will run smack into houses and lightpoles without you realising it. It doesn't happen enough to hamper the game though. The excellent use of lighting really brings out the atmosphere of the game,.

C
Chiron
Silent Hill is a game based on fear. The fear …

Silent Hill is a game based on fear. The fear of losing your child, the fear of being alone in an empty town where the streets are made of metal grating, the fear of darkness and death.Silent Hill drew comparisons to Resident Evil, and while I can understand this, I feel that Resident Evil was centered primarily on action, while Silent Hill was centered on fear. It depends on what you like. If you like lots of guns and shooting, you won't find it here.What you will find is one of the best (if not wholly original) stories ever to grace a video game. Play it with the lights off. It grates your nerves to pulp that way.If you like horror movies, and I mean the SCARY ones, you are in for quite a ride with this one. You'll find yourself alone at night in an abandoned school full of mutilated children chasing you with knives. You see a nurse, Lisa, from a hospital, while she cries blood because she's "one of them..."Add to this the hauntingly beautiful (and sometimes crazy) music, and it all becomes one big, scary expierience. Let yourself get involved with the charcters and be chilled by it- it's not something you'll forget, and one of the best gaming events I've ever seen- but only if you prefer scares and story, as opposed to shooting and bad voice-overs.Have fun, let the heartpounding begin.

t
thatgamer
I have played all of the main Silent Hill games, …

I have played all of the main Silent Hill games, but I didn't own this game until a few years ago. Recently, I decided to finish it and see how it really held up. At first, I wasn't so sure how well it held up, but the more I played, the better it got.A big difference with this game in comparison to the later ones is that the psychological aspects are less well-defined. As a result, it feels less cohesive than the later games. That's not to say that it doesn't have sad or scary moments, though. It definitely has those (more the latter than the former), but is held back by the dated technology and bad voice acting. I actually still like the graphics because the distinctly rusted and bloody design of the parallel world shines through, and there are some fine textures and special lighting effects. The more realistic prerendered cutscenes still hold up well. A unique aspect of these scenes is that they have no dialog whatsoever, which was an artistic challenge that paid off in conveying the characters' emotions better than the unearthly voice acting could.The voice acting is not very good. Some of the actors seem miscast, and suffer from uneven performances. It doesn't detract too much from the experience, but can trigger eye rolls in more cynical audiences.The music is less distinct than later games, and favors some very odd, disturbing tracks (such as "My Heaven"; go ahead, look it up on YouTube! >:D) that are less melodic and more industrial. On the other hand, from the weapon.

R
ReelGuyTV
Silent Hill revolutionized the Survival Horror Genre by creating a …

Silent Hill revolutionized the Survival Horror Genre by creating a world that attempts to scare the player on a deep, psychological level. Previous Survival Horror titles (Clock Tower, Alone in the Dark, and Resident Evil) relied upon sudden and unexpected encounters with enemies to get you to jump out of your chair, whereas Silent Hill introduced a world of subconscious, and was not simply a test of your reflexes.The basic story to this game has already been told, so I'll move on. There are so many elements that work together to make Silent Hill an excellent horror experience that it is hard to even begin writing what makes this title the best in Survival Horror. I guess I'll start with the basics.I considered the graphics to this game one of the best during its time. Better, perhaps, than the original Resident Evil. On my HD TV, the pixels are more noticeable than they were on my regular tube, but considering how into the game you'll be, this setback will quickly disappear.This is an exploratory game where you can tread every street of the New England town. Often objectives are made very clear, and the desired destinations are always marked on the in-game map. The map shows your current location, the direction you are facing, and where you have already been, like a GPS. It's very unlikely you'll ever get lost as you explore Silent Hill, but don't think it will be a walk in the park. You will be faced with quite a few challenges.Streets often have obstructions (or mysterious.

S
Shotgun Method
If you've been informed (like I was) that Silent Hill …

If you've been informed (like I was) that Silent Hill is merely a Resident Evil clone and decided to give it a pass...you have no clue as to what you're missing.Put simply, the first Silent Hill is an exercise in sheer, undiluted terror. This isn't the typical "jump-out-and-BOO" cheap scare and gross-out fluff like in RE, nor even the darkly tragic and Lynchian drama/horror of the PS2 sequel. This is as nightmarish as a video game can possibly get. Silent Hill is one of the few games that establishes a unique atmosphere throughout all sensory inputs (sound effects, music, graphics, controls, everything) and then uses it to effectively warp the player's psyche, until you feel as if you are actually THERE.The game's graphics might be somewhat lacking from a technical standpoint (especially in this age of stunning, flawless renderings with seamless FPS), but it uses that to its advantage to create a gritty, decaying, and eerie landscape. Of note is the fog (and other natural effects). It looks almost exactly like real fog, not a polygon hider, as it wafts and drifts obscuring your path. And when "night" falls, the game plunges into a truly horrifying dimension of Hell, with bloody, grotesque imagery that will give you chills long after the game is over. The monsters are twistedly creative and frightening too--zombie children, strange flying beasts, knife-wielding nurses (the hospital alone gave me nightmares for days), and other assorted freakish displays, all of them hungry for.