Note - I have not played the game through, this is merely a first impression I've gained from sitting with it for a couple nights now.The verdict? Spider-man 2 for PS2 is going to be a milestone in video gaming. On the surface, it's another Grand Theft Auto ripoff, albeit the best copycat yet. But when you really look at what has been achieved...Manhattan was modelled for the city. Man-freaking-hattan. An actual existing city was created in a virtual context, complete with to-scale Brooklyn Bridge, Empire State Building, Statue of Liberty, Central Park, Times Square...even ground zero at the WTC. I can't think of any similar achievement in gaming, where a living, breathing city was transferred into digital space. Granted, I'm sure it's not entirely accurate, and it's not anywhere near as grimey as the real thing, but it still feels like New York.It's also NAILED the super-hero thing. Comic book games up to this point were usually just monotonous exploitations of franchises - run through some warehouse, battle a hundred idiot thugs, fight the boss guy, go onto a new level. They never captured the feel of comics, the patroling around the city, helping the average Joes and stopping petty crimes and robberies. This has raised the bar way high for any subsequent Marvel or DC based games.While getting comfortable with the many controls and combos comes with a steep learning curve, nothing feels cooler than swinging to and from destinations. I can honestly say I took 20 minute break.