After playing through Xenogears a few times on the PSX in the past, I must admit I was a bit sceptical when I first started to play Xeonsaga. Xenogears was a great game with one of the most interesting (and equally confusing) plots I felt ever had graced a video game. Unfortunately, the game was far what I would a truely "fun" experence, due to its sheer length and the level of player awareness it took to get the most out of it.After I started to play Xenosaga, all my worries dissapeared. The storyline was amazing and on par with Xenogears, and I was pleased to see that it was free of that "cram this all this story in one game and/or disc" feeling that Xenogears had. While half the game is easily cut scenes, and the other half basically consisting battles, this didn't seem to bother me as much as some people.The character development and the battle system seemed over-complicated to me at first, as having three kind of points to distrubute among your characters different abilities made me wonder if I could manage this, but it quickly became second nature. Battle itself is easy enough to learn, though the fact you only obtain money from certain enemies, while realistic, was somewhat annoying, as I had to build up my money every-so-often because I missed out on some of those investment e-mails.The only thing I though wasn't up to par in Xenosaga was the soundtrack. Now don't get me wrong, there are some wonderful pieces, such as KOS-MOS' fighting theme, the final battle theme (t.