Seldom does a putative remake breathe such originality into a genre. The original Silent Hill and its first sequel both took gaming forward as a medium for storytelling. Shattered Memories qualifies as the first Silent Hill since then to accomplish the same, and it does so by re-imagining the original's concept from the ground up.Although you can connect this story with the other Silent Hill games if you want to, it stands on its own. Do not expect a rehash of familiar gameplay elements, a directly connected plot, or least of all a direct remake of the original. Do expect psychological horror which adapts and responds to your own particular anxieties.The visuals in Shattered Memories look impressive for the PS2 and do not differ enough on the Wii for me to care. Your flashlight plays off corners and shapes in detailed shadows, and most environments involve surprising amounts of detail. That detail becomes doubly impressive on a second play, because much of it varies depending on your own decisions.I find more intuitive controls slightly difficult to imagine. The left stick controls movement. The right stick controls which direction you point your flashlight. In comparison with the Wii release, some may find the Wiimote's direct control of the flashlight more immersive, whereas others (myself included) prefer the PS2's conventional buttons during chase sequences.I've avoided giving anything away about the story or characters, which is the real draw of Shattered Memori.