My thoughts:Friendly AI works astonishingly well, almost too well. Sometimes I set my men to clear a room and before I can squeeze my own player through the doorway they've shot down three guys and rescued a hostage.Realism: Picking up enemy weapons seems dumb to me. An actual specialist would never do this unless forced to by lack of ammunition. Highly trained counterterrorism specialists aren't ones to go "Hey cool, look at this neat gun...I'll use this!" They use what they're trained to use. Slight distraction to me.Autosave: Great feature, I think it helps to add a bit of tension to the game where you take more precaution and act more sensibly. It still doesn't go as far as Ghost Recon originally did with the whole tension feeling though.Graphics: Character models are awesome. Lighting is great. The thermal goggles are amazing and realistic. But I will admit that when there's just a bunch of gunfire in a level that isn't completely filled with polygon rich slot machines, I get this feeling that I'm playing Black on my PS2.I also took this to a friend's house and played it on his 27" tube tv. Bad idea. The words on the screen are almost impossible to read and it just doesn't do the game justice.Comments: I'm really mad at Ubi Soft for taking the $$$ and filling the streets of Sin City with absolutely nothing but Dodge vehicles. It's pretty lame to wander around the streets and think, "Hmmm, everyone here must really love brand new Dodge cars, trucks, SUVs, cop cars, u.