Note: This is my review for the Wii version. The DS version has related but different content.Areas:Rubik's Cube - Here they teach you a standard algorithm for solving the 3-cube. You can play other sizes and also there is game where you adjust a solved cube to match the patterns they give you.Fit - You have to place and deform a handful of cubes to fit through a screens with variously shaped openings.Deconstruct - Colored cubes are placed on various structures and you have to shoot them off in a limited number of shots.View - You have to build a 3D structure one cube at a time that will match the 2D view from various perspectives they give you. Despite its bland concept, I enjoyed it and found it a good for improving spacial reasoning.Switch - Colored cubes are laid out in 2D, and you have to select them in groups of 5 or more of the same color to make them disappear, with the goal being to clear all of them. You start with a block in hand and you switch it with any one on the playing field, then the one you just switched it with becomes the new one in hand. Again a simple concept, but it actually creates some complex puzzles that you will really have to study to find the correct order and placement of the blocks.Guide - You have to place directional arrows on variously-shaped playing fields to cause the cubes to follow a path from their starting points to the exit. Its gameplay is very similar to the excellent GBA game